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https://github.com/aspnet/JavaScriptServices.git
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Move core packages to netstandard2.0
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@@ -18,11 +18,7 @@ namespace Microsoft.AspNetCore.NodeServices.Sockets.PhysicalConnections
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PipeDirection.InOut,
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PipeOptions.Asynchronous);
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#if NET451
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_namedPipeClientStream.Connect();
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#else
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await _namedPipeClientStream.ConnectAsync().ConfigureAwait(false);
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#endif
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return _namedPipeClientStream;
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}
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@@ -11,9 +11,6 @@ namespace Microsoft.AspNetCore.NodeServices.Sockets.PhysicalConnections
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public static StreamConnection Create()
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{
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#if NET451
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return new NamedPipeConnection();
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#else
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var useNamedPipes = System.Runtime.InteropServices.RuntimeInformation.IsOSPlatform(
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System.Runtime.InteropServices.OSPlatform.Windows);
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if (useNamedPipes)
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@@ -24,7 +21,6 @@ namespace Microsoft.AspNetCore.NodeServices.Sockets.PhysicalConnections
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{
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return new UnixDomainSocketConnection();
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}
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#endif
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}
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}
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}
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@@ -10,16 +10,6 @@ namespace Microsoft.AspNetCore.NodeServices.Sockets.PhysicalConnections
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private NetworkStream _networkStream;
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private Socket _socket;
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#if NET451
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public override Task<Stream> Open(string address)
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{
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// The 'null' assignments avoid the compiler warnings about unassigned fields.
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// Note that this whole class isn't supported on .NET 4.5.1, since that's not cross-platform.
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_networkStream = null;
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_socket = null;
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throw new System.PlatformNotSupportedException();
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}
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#else
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public override async Task<Stream> Open(string address)
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{
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var endPoint = new UnixDomainSocketEndPoint("/tmp/" + address);
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@@ -28,7 +18,6 @@ namespace Microsoft.AspNetCore.NodeServices.Sockets.PhysicalConnections
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_networkStream = new NetworkStream(_socket);
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return _networkStream;
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}
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#endif
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public override void Dispose()
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{
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@@ -59,11 +59,7 @@ namespace Microsoft.AspNetCore.NodeServices.Sockets.PhysicalConnections
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}
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else
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{
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#if NET451
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_encodedPath = new byte[0];
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#else
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_encodedPath = Array.Empty<byte>();
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#endif
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_path = string.Empty;
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}
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}
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