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Fix templates directory structure to produce correct nupkg output
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@@ -0,0 +1,48 @@
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import { Action, Reducer } from 'redux';
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// -----------------
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// STATE - This defines the type of data maintained in the Redux store.
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export interface CounterState {
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count: number;
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}
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// -----------------
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// ACTIONS - These are serializable (hence replayable) descriptions of state transitions.
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// They do not themselves have any side-effects; they just describe something that is going to happen.
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// Use @typeName and isActionType for type detection that works even after serialization/deserialization.
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interface IncrementCountAction { type: 'INCREMENT_COUNT' }
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interface DecrementCountAction { type: 'DECREMENT_COUNT' }
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// Declare a 'discriminated union' type. This guarantees that all references to 'type' properties contain one of the
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// declared type strings (and not any other arbitrary string).
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type KnownAction = IncrementCountAction | DecrementCountAction;
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// ----------------
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// ACTION CREATORS - These are functions exposed to UI components that will trigger a state transition.
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// They don't directly mutate state, but they can have external side-effects (such as loading data).
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export const actionCreators = {
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increment: () => <IncrementCountAction>{ type: 'INCREMENT_COUNT' },
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decrement: () => <DecrementCountAction>{ type: 'DECREMENT_COUNT' }
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};
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// ----------------
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// REDUCER - For a given state and action, returns the new state. To support time travel, this must not mutate the old state.
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export const reducer: Reducer<CounterState> = (state: CounterState, action: KnownAction) => {
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switch (action.type) {
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case 'INCREMENT_COUNT':
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return { count: state.count + 1 };
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case 'DECREMENT_COUNT':
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return { count: state.count - 1 };
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default:
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// The following line guarantees that every action in the KnownAction union has been covered by a case above
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const exhaustiveCheck: never = action;
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}
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// For unrecognized actions (or in cases where actions have no effect), must return the existing state
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// (or default initial state if none was supplied)
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return state || { count: 0 };
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};
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@@ -0,0 +1,91 @@
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import { fetch, addTask } from 'domain-task';
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import { Action, Reducer, ActionCreator } from 'redux';
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import { AppThunkAction } from './';
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// -----------------
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// STATE - This defines the type of data maintained in the Redux store.
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export interface WeatherForecastsState {
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isLoading: boolean;
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startDateIndex?: number;
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forecasts: WeatherForecast[];
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}
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export interface WeatherForecast {
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dateFormatted: string;
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temperatureC: number;
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temperatureF: number;
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summary: string;
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}
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// -----------------
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// ACTIONS - These are serializable (hence replayable) descriptions of state transitions.
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// They do not themselves have any side-effects; they just describe something that is going to happen.
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interface RequestWeatherForecastsAction {
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type: 'REQUEST_WEATHER_FORECASTS';
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startDateIndex: number;
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}
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interface ReceiveWeatherForecastsAction {
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type: 'RECEIVE_WEATHER_FORECASTS';
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startDateIndex: number;
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forecasts: WeatherForecast[];
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}
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// Declare a 'discriminated union' type. This guarantees that all references to 'type' properties contain one of the
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// declared type strings (and not any other arbitrary string).
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type KnownAction = RequestWeatherForecastsAction | ReceiveWeatherForecastsAction;
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// ----------------
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// ACTION CREATORS - These are functions exposed to UI components that will trigger a state transition.
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// They don't directly mutate state, but they can have external side-effects (such as loading data).
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export const actionCreators = {
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requestWeatherForecasts: (startDateIndex: number): AppThunkAction<KnownAction> => (dispatch, getState) => {
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// Only load data if it's something we don't already have (and are not already loading)
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if (startDateIndex !== getState().weatherForecasts.startDateIndex) {
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let fetchTask = fetch(`api/SampleData/WeatherForecasts?startDateIndex=${ startDateIndex }`)
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.then(response => response.json() as Promise<WeatherForecast[]>)
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.then(data => {
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dispatch({ type: 'RECEIVE_WEATHER_FORECASTS', startDateIndex: startDateIndex, forecasts: data });
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});
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addTask(fetchTask); // Ensure server-side prerendering waits for this to complete
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dispatch({ type: 'REQUEST_WEATHER_FORECASTS', startDateIndex: startDateIndex });
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}
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}
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};
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// ----------------
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// REDUCER - For a given state and action, returns the new state. To support time travel, this must not mutate the old state.
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const unloadedState: WeatherForecastsState = { forecasts: [], isLoading: false };
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export const reducer: Reducer<WeatherForecastsState> = (state: WeatherForecastsState, incomingAction: Action) => {
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const action = incomingAction as KnownAction;
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switch (action.type) {
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case 'REQUEST_WEATHER_FORECASTS':
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return {
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startDateIndex: action.startDateIndex,
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forecasts: state.forecasts,
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isLoading: true
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};
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case 'RECEIVE_WEATHER_FORECASTS':
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// Only accept the incoming data if it matches the most recent request. This ensures we correctly
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// handle out-of-order responses.
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if (action.startDateIndex === state.startDateIndex) {
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return {
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startDateIndex: action.startDateIndex,
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forecasts: action.forecasts,
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isLoading: false
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};
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}
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break;
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default:
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// The following line guarantees that every action in the KnownAction union has been covered by a case above
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const exhaustiveCheck: never = action;
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}
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return state || unloadedState;
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};
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@@ -0,0 +1,22 @@
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import * as WeatherForecasts from './WeatherForecasts';
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import * as Counter from './Counter';
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// The top-level state object
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export interface ApplicationState {
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counter: Counter.CounterState;
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weatherForecasts: WeatherForecasts.WeatherForecastsState;
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}
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// Whenever an action is dispatched, Redux will update each top-level application state property using
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// the reducer with the matching name. It's important that the names match exactly, and that the reducer
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// acts on the corresponding ApplicationState property type.
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export const reducers = {
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counter: Counter.reducer,
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weatherForecasts: WeatherForecasts.reducer
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};
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// This type can be used as a hint on action creators so that its 'dispatch' and 'getState' params are
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// correctly typed to match your store.
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export interface AppThunkAction<TAction> {
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(dispatch: (action: TAction) => void, getState: () => ApplicationState): void;
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}
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