Files
JavaScriptServices/src/Microsoft.AspNetCore.NodeServices.Sockets/PhysicalConnections/UnixDomainSocketConnection.cs
2017-06-07 14:58:33 +01:00

40 lines
1.1 KiB
C#

using System.IO;
using System.Net.Sockets;
using System.Threading.Tasks;
namespace Microsoft.AspNetCore.NodeServices.Sockets.PhysicalConnections
{
internal class UnixDomainSocketConnection : StreamConnection
{
private bool _disposedValue = false;
private NetworkStream _networkStream;
private Socket _socket;
public override async Task<Stream> Open(string address)
{
var endPoint = new UnixDomainSocketEndPoint("/tmp/" + address);
_socket = new Socket(endPoint.AddressFamily, SocketType.Stream, ProtocolType.Unspecified);
await _socket.ConnectAsync(endPoint).ConfigureAwait(false);
_networkStream = new NetworkStream(_socket);
return _networkStream;
}
public override void Dispose()
{
if (!_disposedValue)
{
if (_networkStream != null)
{
_networkStream.Dispose();
}
if (_socket != null)
{
_socket.Dispose();
}
_disposedValue = true;
}
}
}
}