mirror of
https://github.com/chsakell/aspnet-core-signalr-angular.git
synced 2025-12-22 17:27:48 +00:00
remove unnecessary usings
This commit is contained in:
@@ -1,7 +1,3 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using Microsoft.AspNetCore.Mvc;
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using Microsoft.AspNetCore.Mvc;
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using Microsoft.AspNetCore.SignalR.Infrastructure;
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using Microsoft.AspNetCore.SignalR.Infrastructure;
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using LiveGameFeed.Hubs;
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using LiveGameFeed.Hubs;
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@@ -1,7 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using Microsoft.AspNetCore.Mvc;
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using Microsoft.AspNetCore.Mvc;
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using Microsoft.AspNetCore.SignalR.Infrastructure;
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using Microsoft.AspNetCore.SignalR.Infrastructure;
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using LiveGameFeed.Hubs;
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using LiveGameFeed.Hubs;
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@@ -1,6 +1,5 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Net;
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using System.Net.Http;
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using System.Net.Http;
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using LiveGameFeed.Data.Abstract;
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using LiveGameFeed.Data.Abstract;
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using LiveGameFeed.Models;
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using LiveGameFeed.Models;
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@@ -1,7 +1,5 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Linq.Expressions;
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using System.Linq.Expressions;
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using LiveGameFeed.Models;
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using LiveGameFeed.Models;
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@@ -1,8 +1,4 @@
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using System;
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using LiveGameFeed.Models;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using LiveGameFeed.Models;
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namespace LiveGameFeed.Data.Abstract
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namespace LiveGameFeed.Data.Abstract
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{
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{
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@@ -1,7 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using System.Threading.Tasks;
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using LiveGameFeed.Models;
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using LiveGameFeed.Models;
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using Microsoft.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore.Metadata;
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using Microsoft.EntityFrameworkCore.Metadata;
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@@ -1,7 +1,6 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using System.Threading.Tasks;
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using LiveGameFeed.Models;
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using LiveGameFeed.Models;
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namespace LiveGameFeed.Data
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namespace LiveGameFeed.Data
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@@ -5,7 +5,6 @@ using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using System.Linq.Expressions;
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using System.Linq.Expressions;
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using System.Threading.Tasks;
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using LiveGameFeed.Models;
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using LiveGameFeed.Models;
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namespace LiveGameFeed.Data.Repositories
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namespace LiveGameFeed.Data.Repositories
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@@ -1,8 +1,3 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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namespace LiveGameFeed.Models
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namespace LiveGameFeed.Models
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{
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{
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public interface IEntityBase
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public interface IEntityBase
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@@ -1,6 +1,3 @@
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using System;
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using System.Collections.Generic;
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namespace LiveGameFeed.Models
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namespace LiveGameFeed.Models
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{
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{
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public enum MatchTypeEnums {
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public enum MatchTypeEnums {
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@@ -1,8 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using Microsoft.AspNetCore.Hosting;
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using Microsoft.AspNetCore.Hosting;
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using Microsoft.AspNetCore.Builder;
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using Microsoft.AspNetCore.Builder;
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using Microsoft.Extensions.Configuration;
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using Microsoft.Extensions.Configuration;
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@@ -1,7 +1,4 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using LiveGameFeed.Data;
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using LiveGameFeed.Data;
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using LiveGameFeed.Data.Repositories;
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using LiveGameFeed.Data.Repositories;
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using LiveGameFeed.Data.Abstract;
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using LiveGameFeed.Data.Abstract;
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