using System; using System.Collections.Generic; using LiveGameFeed.Models; using Microsoft.Extensions.Logging; using RecurrentTasks; namespace LiveGameFeed.Core { public class FeedEngine : IRunnable { private ILogger logger; public FeedEngine(ILogger logger) { this.logger = logger; } public void Run(TaskRunStatus taskRunStatus) { var msg = string.Format("Run at: {0}", DateTimeOffset.Now); logger.LogDebug(msg); } } }