Fixed: Mono debug check not working correctly

Co-Authored-By: taloth <taloth@users.noreply.github.com>
This commit is contained in:
Qstick
2018-05-19 22:54:22 -04:00
parent 67fbc3c8b1
commit bfe1109c5c

View File

@@ -1,6 +1,7 @@
using System.Diagnostics;
using NLog;
using NzbDrone.Common.EnvironmentInfo;
using NzbDrone.Common.Extensions;
namespace NzbDrone.Core.HealthCheck.Checks
{
@@ -21,9 +22,9 @@ namespace NzbDrone.Core.HealthCheck.Checks
{
public virtual bool HasStackFrameInfo()
{
var stackTrace = new StackTrace();
var stackTrace = new StackTrace(true);
return stackTrace.FrameCount > 0 && stackTrace.GetFrame(0).GetFileColumnNumber() > 0;
return stackTrace.FrameCount > 0 && stackTrace.GetFrame(0).GetFileName().IsNotNullOrWhiteSpace();
}
}