mirror of
https://github.com/fergalmoran/flameshot.git
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182 lines
4.7 KiB
C++
182 lines
4.7 KiB
C++
// Copyright(c) 2017-2019 Alejandro Sirgo Rica & Contributors
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//
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// This file is part of Flameshot.
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//
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// Flameshot is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Flameshot is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Flameshot. If not, see <http://www.gnu.org/licenses/>.
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#include "abstracttwopointtool.h"
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#include <QCursor>
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#include <QScreen>
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#include <cmath>
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namespace {
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const double ADJ_UNIT = std::atan(1.0);
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const int DIRS_NUMBER = 4;
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enum UNIT
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{
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HORIZ_DIR = 0,
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DIAG1_DIR = 1,
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VERT_DIR = 2,
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DIAG2_DIR = 3
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};
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const double ADJ_DIAG_UNIT = 2 * ADJ_UNIT;
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const int DIAG_DIRS_NUMBER = 2;
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enum DIAG_UNIT
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{
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DIR1 = 0,
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DIR2 = 1
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};
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}
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AbstractTwoPointTool::AbstractTwoPointTool(QObject* parent)
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: CaptureTool(parent)
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, m_thickness(0)
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, m_padding(0)
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{}
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bool AbstractTwoPointTool::isValid() const
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{
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return (m_points.first != m_points.second);
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}
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bool AbstractTwoPointTool::closeOnButtonPressed() const
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{
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return false;
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}
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bool AbstractTwoPointTool::isSelectable() const
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{
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return true;
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}
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bool AbstractTwoPointTool::showMousePreview() const
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{
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return true;
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}
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void AbstractTwoPointTool::undo(QPixmap& pixmap)
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{
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QPainter p(&pixmap);
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#if defined(Q_OS_MACOS)
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// Not sure how will it work on 4k and fullHd on Linux or Windows with a
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// capture of different displays with different DPI, so let it be MacOS
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// specific only.
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const qreal pixelRatio = pixmap.devicePixelRatio();
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p.drawPixmap(backupRect(pixmap).topLeft() / pixelRatio, m_pixmapBackup);
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#else
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p.drawPixmap(backupRect(pixmap).topLeft(), m_pixmapBackup);
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#endif
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if (this->nameID() == ToolType::CIRCLECOUNT) {
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emit requestAction(REQ_DECREMENT_CIRCLE_COUNT);
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}
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}
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void AbstractTwoPointTool::drawEnd(const QPoint& p)
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{
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Q_UNUSED(p);
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}
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void AbstractTwoPointTool::drawMove(const QPoint& p)
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{
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m_points.second = p;
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}
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void AbstractTwoPointTool::drawMoveWithAdjustment(const QPoint& p)
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{
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m_points.second = m_points.first + adjustedVector(p - m_points.first);
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}
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void AbstractTwoPointTool::colorChanged(const QColor& c)
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{
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m_color = c;
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}
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void AbstractTwoPointTool::thicknessChanged(const int th)
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{
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m_thickness = th;
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}
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void AbstractTwoPointTool::updateBackup(const QPixmap& pixmap)
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{
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m_pixmapBackup = pixmap.copy(backupRect(pixmap));
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}
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QRect AbstractTwoPointTool::backupRect(const QPixmap& pixmap) const
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{
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const QRect& limits = pixmap.rect();
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QRect r = QRect(m_points.first, m_points.second).normalized();
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#if defined(Q_OS_MACOS)
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// Not sure how will it work on 4k and fullHd on Linux or Windows with a
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// capture of different displays with different DPI, so let it be MacOS
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// specific only.
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const qreal pixelRatio = pixmap.devicePixelRatio();
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if (1 != pixelRatio) {
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r.moveTo(r.topLeft() * pixelRatio);
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r.setSize(r.size() * pixelRatio);
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}
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const int val = (m_thickness + m_padding) * pixelRatio;
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#else
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const int val = (m_thickness + m_padding);
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#endif
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r += QMargins(val, val, val, val);
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return r.intersected(limits);
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}
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QPoint AbstractTwoPointTool::adjustedVector(QPoint v) const
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{
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if (m_supportsOrthogonalAdj && m_supportsDiagonalAdj) {
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int dir = (static_cast<int>(round(atan2(-v.y(), v.x()) / ADJ_UNIT)) +
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DIRS_NUMBER) %
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DIRS_NUMBER;
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if (dir == UNIT::HORIZ_DIR) {
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v.setY(0);
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} else if (dir == UNIT::VERT_DIR) {
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v.setX(0);
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} else if (dir == UNIT::DIAG1_DIR) {
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int newX = (v.x() - v.y()) / 2;
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int newY = -newX;
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v.setX(newX);
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v.setY(newY);
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} else {
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int newX = (v.x() + v.y()) / 2;
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int newY = newX;
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v.setX(newX);
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v.setY(newY);
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}
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} else if (m_supportsDiagonalAdj) {
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int dir =
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(static_cast<int>(round((atan2(-v.y(), v.x()) - ADJ_DIAG_UNIT / 2) /
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ADJ_DIAG_UNIT)) +
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DIAG_DIRS_NUMBER) %
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DIAG_DIRS_NUMBER;
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if (dir == DIAG_UNIT::DIR1) {
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int newX = (v.x() - v.y()) / 2;
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int newY = -newX;
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v.setX(newX);
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v.setY(newY);
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} else {
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int newX = (v.x() + v.y()) / 2;
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int newY = newX;
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v.setX(newX);
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v.setY(newY);
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}
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}
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return v;
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}
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