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Ports/HalfLife: Do not delete the OpenGL renderer in post install
We can now play Half-Life using LibGL without crashing on launch! :^)
This commit is contained in:
committed by
Idan Horowitz
parent
f91e41f90c
commit
010a37f997
@@ -45,9 +45,6 @@ install() {
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}
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post_install() {
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# Delete the OpenGL renderer (ref_gl.so) so we don't crash on launch...
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rm ${SERENITY_INSTALL_ROOT}/home/anon/Games/halflife/libref_gl.so
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# Strip the output libraries of their "lib" prefix
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pushd ${SERENITY_INSTALL_ROOT}/home/anon/Games/halflife/valve/cl_dlls/
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rename 's/^...//' lib*
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