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It does not currently handle any of the actual scripting, but this should at least allow us to create an instance of the element. The test being added here isn't actually testing much, but before the previous commit we used to crash parsing the page due to a TODO().
23 lines
531 B
C++
23 lines
531 B
C++
/*
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* Copyright (c) 2023, Shannon Booth <shannon@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/SVG/SVGScriptElement.h>
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namespace Web::SVG {
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SVGScriptElement::SVGScriptElement(DOM::Document& document, DOM::QualifiedName qualified_name)
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: SVGElement(document, move(qualified_name))
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{
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}
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void SVGScriptElement::initialize(JS::Realm& realm)
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{
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Base::initialize(realm);
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set_prototype(&Bindings::ensure_web_prototype<Bindings::SVGScriptElementPrototype>(realm, "SVGScriptElement"));
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}
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}
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