Files
ladybird/Userland/Libraries/LibGL/Tex/TextureUnit.h
Stephan Unverwerth d8c17c8838 LibGL+LibSoftGPU: Use device samplers for rendering
We now sample textures from the device owned image samplers.
Passing of enabled texture units has been simplified by only passing a
list of texture unit indices.
2021-12-24 05:10:28 -08:00

1.9 KiB