mirror of
https://github.com/fergalmoran/ladybird.git
synced 2026-04-01 10:16:34 +00:00
This implements the depth offset factor that you can set through e.g. OpenGL's `glPolygonOffset`. Without it, triangles might start to Z- fight amongst each other. This fixes the floor decals in Quake 3.
63 KiB
63 KiB