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This has no effect in practice: decode_bmp_v5_dib() is the last thing called with the streamer object (...the streamer is passed to set_dib_bitmasks(), but that doesn't read anything off it except for DIBType::Info bitmaps, which v5 bitmaps aren't). But dib_size is 16 larger for v5 than for v4, so we should read 16 bytes. This is also useful for a hypothetical person who might look at the reading code to figure out how the writing code should look like.
53 KiB
53 KiB