mirror of
https://github.com/fergalmoran/ladybird.git
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Color themes are loaded from .ini files in /res/themes/
The theme can be switched from the "Themes" section in the system menu.
The basic mechanism is that WindowServer broadcasts a SharedBuffer with
all of the color values of the current theme. Clients receive this with
the response to their initial WindowServer::Greet handshake.
When the theme is changed, WindowServer tells everyone by sending out
an UpdateSystemTheme message with a new SharedBuffer to use.
This does feel somewhat bloated somehow, but I'm sure we can iterate on
it over time and improve things.
To get one of the theme colors, use the Color(SystemColor) constructor:
painter.fill_rect(rect, SystemColor::HoverHighlight);
Some things don't work 100% right without a reboot. Specifically, when
constructing a GWidget, it will set its own background and foreground
colors based on the current SystemColor::Window and SystemColor::Text.
The widget is then stuck with these values, and they don't update on
system theme change, only on app restart.
All in all though, this is pretty cool. Merry Christmas! :^)
296 lines
11 KiB
C++
296 lines
11 KiB
C++
#include <LibDraw/SystemTheme.h>
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#include <LibGUI/GAction.h>
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#include <LibGUI/GApplication.h>
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#include <LibGUI/GClipboard.h>
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#include <LibGUI/GDesktop.h>
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#include <LibGUI/GDragOperation.h>
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#include <LibGUI/GEvent.h>
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#include <LibGUI/GMenu.h>
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#include <LibGUI/GWidget.h>
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#include <LibGUI/GWindow.h>
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#include <LibGUI/GWindowServerConnection.h>
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//#define GEVENTLOOP_DEBUG
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GWindowServerConnection& GWindowServerConnection::the()
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{
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static GWindowServerConnection* s_connection = nullptr;
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if (!s_connection)
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s_connection = new GWindowServerConnection;
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return *s_connection;
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}
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static void set_system_theme_from_shared_buffer_id(int id)
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{
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auto system_theme = SharedBuffer::create_from_shared_buffer_id(id);
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ASSERT(system_theme);
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set_system_theme(*system_theme);
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}
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void GWindowServerConnection::handshake()
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{
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auto response = send_sync<WindowServer::Greet>();
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set_my_client_id(response->client_id());
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set_system_theme_from_shared_buffer_id(response->system_theme_buffer_id());
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GDesktop::the().did_receive_screen_rect({}, response->screen_rect());
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}
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void GWindowServerConnection::handle(const WindowClient::UpdateSystemTheme& message)
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{
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set_system_theme_from_shared_buffer_id(message.system_theme_buffer_id());
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GWindow::update_all_windows({});
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}
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void GWindowServerConnection::handle(const WindowClient::Paint& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("WID=%d Paint\n", message.window_id());
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#endif
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if (auto* window = GWindow::from_window_id(message.window_id())) {
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Vector<Rect, 32> rects;
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for (auto& r : message.rects()) {
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rects.append(r);
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}
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CEventLoop::current().post_event(*window, make<GMultiPaintEvent>(rects, message.window_size()));
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}
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}
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void GWindowServerConnection::handle(const WindowClient::WindowResized& message)
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{
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if (auto* window = GWindow::from_window_id(message.window_id())) {
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CEventLoop::current().post_event(*window, make<GResizeEvent>(message.old_rect().size(), message.new_rect().size()));
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}
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}
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void GWindowServerConnection::handle(const WindowClient::WindowActivated& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("(%d) WID=%d WindowActivated\n", getpid(), message.window_id());
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#endif
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GEvent>(GEvent::WindowBecameActive));
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}
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void GWindowServerConnection::handle(const WindowClient::WindowDeactivated& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("(%d) WID=%d WindowDeactivated\n", getpid(), message.window_id());
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#endif
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GEvent>(GEvent::WindowBecameInactive));
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}
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void GWindowServerConnection::handle(const WindowClient::WindowCloseRequest& message)
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{
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GEvent>(GEvent::WindowCloseRequest));
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}
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void GWindowServerConnection::handle(const WindowClient::WindowEntered& message)
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{
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GEvent>(GEvent::WindowEntered));
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}
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void GWindowServerConnection::handle(const WindowClient::WindowLeft& message)
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{
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GEvent>(GEvent::WindowLeft));
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}
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void GWindowServerConnection::handle(const WindowClient::KeyDown& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("WID=%d KeyDown character=0x%02x\n", message.window_id(), message.character());
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#endif
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auto* window = GWindow::from_window_id(message.window_id());
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if (!window)
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return;
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auto key_event = make<GKeyEvent>(GEvent::KeyDown, message.key(), message.modifiers());
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if (message.character() != '\0') {
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char ch = message.character();
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key_event->m_text = String(&ch, 1);
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}
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if (auto* focused_widget = window->focused_widget()) {
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if (auto* action = focused_widget->action_for_key_event(*key_event)) {
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if (action->is_enabled()) {
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action->activate();
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return;
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}
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}
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}
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if (auto* action = GApplication::the().action_for_key_event(*key_event)) {
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if (action->is_enabled()) {
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action->activate();
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return;
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}
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}
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CEventLoop::current().post_event(*window, move(key_event));
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}
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void GWindowServerConnection::handle(const WindowClient::KeyUp& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("WID=%d KeyUp character=0x%02x\n", message.window_id(), message.character());
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#endif
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auto* window = GWindow::from_window_id(message.window_id());
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if (!window)
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return;
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auto key_event = make<GKeyEvent>(GEvent::KeyUp, message.key(), message.modifiers());
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if (message.character() != '\0') {
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char ch = message.character();
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key_event->m_text = String(&ch, 1);
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}
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CEventLoop::current().post_event(*window, move(key_event));
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}
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GMouseButton to_gmousebutton(u32 button)
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{
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switch (button) {
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case 0:
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return GMouseButton::None;
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case 1:
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return GMouseButton::Left;
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case 2:
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return GMouseButton::Right;
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case 4:
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return GMouseButton::Middle;
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default:
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ASSERT_NOT_REACHED();
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break;
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}
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}
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void GWindowServerConnection::handle(const WindowClient::MouseDown& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("WID=%d MouseDown %d,%d,%d\n", message.window_id(), message.mouse_position().x(), message.mouse_position().y(), message.wheel_delta();
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#endif
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GMouseEvent>(GEvent::MouseDown, message.mouse_position(), message.buttons(), to_gmousebutton(message.button()), message.modifiers(), message.wheel_delta()));
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}
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void GWindowServerConnection::handle(const WindowClient::MouseUp& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("WID=%d MouseUp %d,%d,%d\n", message.window_id(), message.mouse_position().x(), message.mouse_position().y(), message.wheel_delta();
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#endif
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GMouseEvent>(GEvent::MouseUp, message.mouse_position(), message.buttons(), to_gmousebutton(message.button()), message.modifiers(), message.wheel_delta()));
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}
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void GWindowServerConnection::handle(const WindowClient::MouseMove& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("WID=%d MouseMove %d,%d,%d\n", message.window_id(), message.mouse_position().x(), message.mouse_position().y(), message.wheel_delta();
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#endif
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GMouseEvent>(GEvent::MouseMove, message.mouse_position(), message.buttons(), to_gmousebutton(message.button()), message.modifiers(), message.wheel_delta()));
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}
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void GWindowServerConnection::handle(const WindowClient::MouseDoubleClick& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("WID=%d MouseDoubleClick %d,%d,%d\n", message.window_id(), message.mouse_position().x(), message.mouse_position().y(), message.wheel_delta();
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#endif
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GMouseEvent>(GEvent::MouseDoubleClick, message.mouse_position(), message.buttons(), to_gmousebutton(message.button()), message.modifiers(), message.wheel_delta()));
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}
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void GWindowServerConnection::handle(const WindowClient::MouseWheel& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("WID=%d MouseWheel %d,%d,%d\n", message.window_id(), message.mouse_position().x(), message.mouse_position().y(), message.wheel_delta();
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#endif
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GMouseEvent>(GEvent::MouseWheel, message.mouse_position(), message.buttons(), to_gmousebutton(message.button()), message.modifiers(), message.wheel_delta()));
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}
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void GWindowServerConnection::handle(const WindowClient::MenuItemActivated& message)
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{
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auto* menu = GMenu::from_menu_id(message.menu_id());
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if (!menu) {
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dbgprintf("GEventLoop received event for invalid menu ID %d\n", message.menu_id());
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return;
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}
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if (auto* action = menu->action_at(message.identifier()))
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action->activate(menu);
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}
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void GWindowServerConnection::handle(const WindowClient::WM_WindowStateChanged& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("GEventLoop: handle_wm_event: %d\n", (int)event.type);
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#endif
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GWMWindowStateChangedEvent>(message.client_id(), message.window_id(), message.title(), message.rect(), message.is_active(), (GWindowType)message.window_type(), message.is_minimized()));
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}
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void GWindowServerConnection::handle(const WindowClient::WM_WindowRectChanged& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("GEventLoop: handle_wm_event: %d\n", (int)event.type);
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#endif
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GWMWindowRectChangedEvent>(message.client_id(), message.window_id(), message.rect()));
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}
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void GWindowServerConnection::handle(const WindowClient::WM_WindowIconBitmapChanged& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("GEventLoop: handle_wm_event: %d\n", (int)event.type);
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#endif
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GWMWindowIconBitmapChangedEvent>(message.client_id(), message.window_id(), message.icon_buffer_id(), message.icon_size()));
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}
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void GWindowServerConnection::handle(const WindowClient::WM_WindowRemoved& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("GEventLoop: handle_wm_event: %d\n", (int)event.type);
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#endif
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GWMWindowRemovedEvent>(message.client_id(), message.window_id()));
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}
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void GWindowServerConnection::handle(const WindowClient::ScreenRectChanged& message)
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{
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GDesktop::the().did_receive_screen_rect({}, message.rect());
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}
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void GWindowServerConnection::handle(const WindowClient::ClipboardContentsChanged& message)
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{
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GClipboard::the().did_receive_clipboard_contents_changed({}, message.content_type());
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}
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void GWindowServerConnection::handle(const WindowClient::AsyncSetWallpaperFinished&)
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{
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// This is handled manually by GDesktop::set_wallpaper().
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}
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void GWindowServerConnection::handle(const WindowClient::DragDropped& message)
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{
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if (auto* window = GWindow::from_window_id(message.window_id()))
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CEventLoop::current().post_event(*window, make<GDropEvent>(message.mouse_position(), message.text(), message.data_type(), message.data()));
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}
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void GWindowServerConnection::handle(const WindowClient::DragAccepted&)
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{
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GDragOperation::notify_accepted({});
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}
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void GWindowServerConnection::handle(const WindowClient::DragCancelled&)
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{
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GDragOperation::notify_cancelled({});
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}
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