Files
ladybird/Userland/Libraries/LibSoftGPU/Device.cpp
Jelle Raaijmakers 403d3bbdaf LibSoftGPU: Optimize GPU::Vertex lists
On my machine, benchmarking 3DFileViewer revealed ~2.5% of CPU time
spent in `Vector<GPU::Vertex>::try_append`. By carefully managing list
capacities, we can remove this method from profiles altogether.
2023-10-15 12:14:07 +02:00

70 KiB