Files
ladybird/Userland/Libraries/LibGL/GLUtils.cpp
Jesse Buhagiar 89eddb5bff LibGL: Implement glPolygonMode
Currently just sets the renderer option for what polygon mode we
want the rasterizer to draw in. GLQuake only uses `GL_FRONT_AND_BACK`
with `GL_FILL` )which implies both back and front facing triangles
are to be filled completely by the rasterizer), so keeping this as
a small stub is perfectly fine for now.
2021-08-20 20:04:06 +04:30

2.5 KiB