Files
ladybird/Userland/Libraries/LibGL/Tex/Sampler2D.h
Stephan Unverwerth 12785849aa LibGL: Turn Sampler2D into an actual class
This extracts the sampler functionality into its own class.
Beginning with OpenGL 3 samplers are actual objects, separate
from textures. It makes sense to do this already as it also
cleans up code organization quite a bit.
2021-08-12 18:58:41 +02:00

1.1 KiB