Files
ladybird/LibGUI/GWidget.h
Andreas Kling 069d21ed7f Make buttons unpress when the cursor leaves the button rect.
Implement this functionality by adding global cursor tracking.
It's currently only possible for one GWidget per GWindow to track the cursor.
2019-01-27 08:48:34 +01:00

105 lines
3.1 KiB
C++

#pragma once
#include "GEvent.h"
#include "GObject.h"
#include <SharedGraphics/Rect.h>
#include <SharedGraphics/Color.h>
#include <SharedGraphics/Font.h>
#include <AK/AKString.h>
class GraphicsBitmap;
class GWindow;
class GWidget : public GObject {
public:
explicit GWidget(GWidget* parent = nullptr);
virtual ~GWidget() override;
virtual void event(GEvent&) override;
virtual void paint_event(GPaintEvent&);
virtual void show_event(GShowEvent&);
virtual void hide_event(GHideEvent&);
virtual void keydown_event(GKeyEvent&);
virtual void keyup_event(GKeyEvent&);
virtual void mousemove_event(GMouseEvent&);
virtual void mousedown_event(GMouseEvent&);
virtual void mouseup_event(GMouseEvent&);
virtual void focusin_event(GEvent&);
virtual void focusout_event(GEvent&);
Rect relative_rect() const { return m_relative_rect; }
Point relative_position() const { return m_relative_rect.location(); }
int x() const { return m_relative_rect.x(); }
int y() const { return m_relative_rect.y(); }
int width() const { return m_relative_rect.width(); }
int height() const { return m_relative_rect.height(); }
Rect rect() const { return { 0, 0, width(), height() }; }
Size size() const { return m_relative_rect.size(); }
void update();
void repaint(const Rect&);
virtual bool accepts_focus() const { return false; }
bool is_focused() const;
void set_focus(bool);
struct HitTestResult {
GWidget* widget { nullptr };
int localX { 0 };
int localY { 0 };
};
HitTestResult hit_test(int x, int y);
virtual const char* class_name() const override { return "GWidget"; }
void set_relative_rect(const Rect&);
Color background_color() const { return m_background_color; }
Color foreground_color() const { return m_foreground_color; }
void set_background_color(Color color) { m_background_color = color; }
void set_foreground_color(Color color) { m_foreground_color = color; }
GWindow* window()
{
if (auto* pw = parent_widget())
return pw->window();
return m_window;
}
const GWindow* window() const
{
if (auto* pw = parent_widget())
return pw->window();
return m_window;
}
void set_window(GWindow*);
GWidget* parent_widget() { return static_cast<GWidget*>(parent()); }
const GWidget* parent_widget() const { return static_cast<const GWidget*>(parent()); }
void set_fill_with_background_color(bool b) { m_fill_with_background_color = b; }
bool fill_with_background_color() const { return m_fill_with_background_color; }
const Font& font() const { return *m_font; }
void set_font(RetainPtr<Font>&&);
void set_global_cursor_tracking(bool);
bool global_cursor_tracking() const;
private:
GWindow* m_window { nullptr };
Rect m_relative_rect;
Color m_background_color { 0xffffff };
Color m_foreground_color { 0x000000 };
RetainPtr<Font> m_font;
bool m_has_pending_paint_event { false };
bool m_fill_with_background_color { true };
};