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The launch_origin_rect parameter to create_window() specifies where on screen the window was launched from. It's optional, but if you provide it, the new window will have a short wireframe animation from the origin to the initial window frame rect. GUI::Window looks for the "__libgui_launch_origin_rect" environment variable. Put your launch origin rect in there with the format "<x>,<y>,<width>,<height>" and the first GUI::Window shown by the app will use that as the launch origin rect. Also it looks pretty neat, although I'm sure we can improve it. :^)
36 KiB
36 KiB