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When the user executes chres to change to a new resolution, the WindowManager removes for each window its intersections with the screens (window.screens()) and recalculates its rect. Finally, a Window::set_rect call sets the window's new rectangle. The set_rect call also triggers a call to Compositor::invalidate_occlusions which fills for each window the intersections with the screens again in window.screens(). In case chres switches to an already present resolution the set_rect call exits prematurely as it checks if the window's rect really changed. This means that nobody calls invalidate_occlusions resulting in a rendering issue for each window. Moving the call to Compositor::screen_resolution_changed after the clearing of window.screens() and recalc of the window rect for each window resolves the rendering issue as screen_resolution_changed calls invalidate_occlusions.
87 KiB
87 KiB