Files
ladybird/Userland/Libraries/LibGL/SoftwareGLContext.cpp
Stephan Unverwerth a2c771a913 LibGL: Handle multiple texture coordinates in client state
This now tracks one vertex attribute pointer per texture unit and calls
glMultiTexCoord() to set the texture coordinates for the correct texture
unit.
2022-01-19 19:57:49 +01:00

129 KiB