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Ideally, we would want the audio controller to run a channel at a device's initial sample rate instead of hardcoding 44.1 KHz. However, most audio is provided at 44.1 KHz and as long as `Audio::Resampler` introduces significant audio artifacts, let's set a sensible sample rate that offers a better experience for most users. This can be removed after someone implements a higher quality `Audio::Resampler`.
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