Files
ladybird/Userland/Libraries/LibGL/Tex/Texture2D.cpp
Jelle Raaijmakers bccfa205d3 LibGL: Improve mipmap lookup in Texture2D
We can get rid of a `VERIFY` since we already do this in `Array::at()`.
Also move `::mipmap()` to the header file so it is inlined in
`Sampler2D`.
2021-12-11 23:15:24 +01:00

4.4 KiB