Files
ladybird/Userland/Libraries/LibGL/GLVert.cpp
Luke Wilde cba1972deb LibGL: Implement glTexCoord{1,3,4}f(v)
Not necessarily required by Half-Life's use of Xash3D, but it looks
them up anyway and they're easy to implement, so here they are :^).
2022-01-13 10:07:45 +02:00

4.1 KiB