mirror of
https://github.com/aspnet/JavaScriptServices.git
synced 2025-12-22 17:47:53 +00:00
Taking some changes from pull/1
This commit is contained in:
@@ -16,7 +16,7 @@ namespace Microsoft.AspNet.NodeServices {
|
||||
private string _commandLineArguments;
|
||||
private Process _nodeProcess;
|
||||
private TaskCompletionSource<bool> _nodeProcessIsReadySource;
|
||||
|
||||
|
||||
protected Process NodeProcess {
|
||||
get {
|
||||
// This is only exposed to support the unreliable OutOfProcessNodeRunner, which is just to verify that
|
||||
@@ -46,7 +46,7 @@ namespace Microsoft.AspNet.NodeServices {
|
||||
Args = args
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
protected async Task EnsureReady() {
|
||||
lock (this._childProcessLauncherLock) {
|
||||
if (this._nodeProcess == null || this._nodeProcess.HasExited) {
|
||||
@@ -58,36 +58,38 @@ namespace Microsoft.AspNet.NodeServices {
|
||||
RedirectStandardError = true,
|
||||
WorkingDirectory = this._projectPath
|
||||
};
|
||||
|
||||
|
||||
// Append projectPath to NODE_PATH so it can locate node_modules
|
||||
var existingNodePath = Environment.GetEnvironmentVariable("NODE_PATH") ?? string.Empty;
|
||||
if (existingNodePath != string.Empty) {
|
||||
existingNodePath += ":";
|
||||
}
|
||||
|
||||
|
||||
var nodePathValue = existingNodePath + Path.Combine(this._projectPath, "node_modules");
|
||||
#if DNX451
|
||||
startInfo.EnvironmentVariables.Add("NODE_PATH", nodePathValue);
|
||||
#else
|
||||
startInfo.Environment.Add("NODE_PATH", nodePathValue);
|
||||
#endif
|
||||
|
||||
|
||||
this.OnBeforeLaunchProcess();
|
||||
this._nodeProcess = Process.Start(startInfo);
|
||||
this.ConnectToInputOutputStreams();
|
||||
}
|
||||
}
|
||||
|
||||
var initializationSucceeded = await this._nodeProcessIsReadySource.Task;
|
||||
|
||||
var task = this._nodeProcessIsReadySource.Task;
|
||||
var initializationSucceeded = await task;
|
||||
|
||||
if (!initializationSucceeded) {
|
||||
throw new InvalidOperationException("The Node.js process failed to initialize");
|
||||
throw new InvalidOperationException("The Node.js process failed to initialize", task.Exception);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void ConnectToInputOutputStreams() {
|
||||
var initializationIsCompleted = false; // TODO: Make this thread-safe? (Interlocked.Exchange etc.)
|
||||
this._nodeProcessIsReadySource = new TaskCompletionSource<bool>();
|
||||
|
||||
|
||||
this._nodeProcess.OutputDataReceived += (sender, evt) => {
|
||||
if (evt.Data == "[Microsoft.AspNet.NodeServices:Listening]" && !initializationIsCompleted) {
|
||||
this._nodeProcessIsReadySource.SetResult(true);
|
||||
@@ -106,18 +108,18 @@ namespace Microsoft.AspNet.NodeServices {
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
this._nodeProcess.BeginOutputReadLine();
|
||||
this._nodeProcess.BeginErrorReadLine();
|
||||
this._nodeProcess.BeginErrorReadLine();
|
||||
}
|
||||
|
||||
|
||||
protected virtual void OnBeforeLaunchProcess() {
|
||||
}
|
||||
|
||||
protected virtual void OnOutputDataReceived(string outputData) {
|
||||
Console.WriteLine("[Node] " + outputData);
|
||||
}
|
||||
|
||||
|
||||
protected virtual void OnErrorDataReceived(string errorData) {
|
||||
Console.WriteLine("[Node] " + errorData);
|
||||
}
|
||||
@@ -127,18 +129,18 @@ namespace Microsoft.AspNet.NodeServices {
|
||||
Dispose(true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (!disposed) {
|
||||
if (disposing) {
|
||||
this._entryPointScript.Dispose();
|
||||
}
|
||||
|
||||
|
||||
if (this._nodeProcess != null && !this._nodeProcess.HasExited) {
|
||||
this._nodeProcess.Kill(); // TODO: Is there a more graceful way to end it? Or does this still let it perform any cleanup? System.Console.WriteLine("Killed");
|
||||
this._nodeProcess.Kill(); // TODO: Is there a more graceful way to end it? Or does this still let it perform any cleanup?
|
||||
}
|
||||
|
||||
|
||||
disposed = true;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user